KWL chart
Three columns for a topic: what the reader already knows (K), what they want to find out (W) and, after reading, what they learned (L).
Two overlapping circles to compare two things: what only one has goes in its own circle, what both share goes where they overlap. Or three circles for three things. Type the names, or leave lines to write them on.

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Take one fact at a time and ask whether it is true of one of the things or of both. True of both, it goes in the middle, where the circles overlap. True of only one, it goes in that thing’s own circle, away from the middle. The box under the two circles is for a sentence on how they are alike and how they differ.
With three things, each part where two circles overlap holds what those two share, and the small middle part holds what all three share.
Three columns for a topic: what the reader already knows (K), what they want to find out (W) and, after reading, what they learned (L).
A T-chart splits the page into two columns under two headings, to sort ideas side by side: pros and cons, facts and opinions, before and after.
The plot of a story drawn as a mountain: the exposition and the conflict, the rising action, the climax at the top, the falling action and the resolution, each with its own box to write in.
The parts of a story on one page: who is in it, where and when it happens, the problem, the main events and how it ends. For younger readers, beginning, middle and end, each with a box to draw in.
The main idea in a box at the top, the details that support it underneath, and room at the bottom to put it all in your own words.
Boxes joined by arrows for events or steps in order: first, next, then, last, or five or six numbered steps.
Boxes joined by arrows for what happened and why: three causes each with its effect, one cause with three effects, or three causes of one effect.
A vocabulary organizer: the word in the middle, and four boxes for what it means, what it is like, examples and non-examples.
A main idea in the middle, joined to four, six or eight bubbles for the ideas connected to it: for brainstorming, planning a piece of writing or reviewing a topic.
A fishbone (Ishikawa) diagram for finding the causes of a problem: the problem in the head, a kind of cause at the end of each bone and the causes along it.
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